Sunday, September 25, 2011

More mods!

Since everyone seemed to enjoy my Leliana mod, I thought I would post a couple of my other video game related works of creativity here. First up, the Alistair action figure that you saw pictured with Leliana.
He was made from these two figures:
as well as some green stuff and about 10 coats of gold paint.

Next, there is a Zero suit Samus, which I made as a gift. She was made from this figure:
which I should note comes with an alternate head, which is obviously the one I used.


Finally, there are my Mario minis, which I made to go with the little 2" Mario line of toys that you see around. They were all clay before they existed, so they don't get before shots:
Hope you enjoyed, and you can check out the associated YouTube video for this post here:

Till next time, keep gaming!

Wednesday, August 31, 2011

I've never played a Zombie Game-- On purpose

(Even this picture creeps me out)
As Dead Island's September release date looms and all the fantastic press continues to role out for it, I must confess I have never even considered buying it. In fact I have never considered buying almost any game featuring a zombie, because they terrify me. Even zombie like things put me off in any kind of media (I have oft panicked and died at the hands of the shambling husks in Mass Effect, and it doesn't matter how many times someone tells me that Shawn of the Dead is a parody, it still scares the crap out of me.) Back in high school my friends would play Resident Evil around me just to watch me freak out, and one even got me an action figure from the game, which I kept safely sealed in its package in the bottom of my dresser where it couldn't attack me. I did not have very nice friends in high school. Just kidding. Sort of.
Anyway, the gaming industry is sitting in the midst of zombie mania, with more and more games putting out zombie modes or themes based on crazy pandemics and the undead. For the most part, people who aren't me will tell you that these games are fun, have some creepy elements, but generally they inspire more tension filled moments than fearful ones. These people without phobias of imaginary things are likely right, but today I wanted to share a game with you that is genuinely scary regardless of what personal craziness you have.
And it has zombies.
And I didn't know that when I started playing, or when I was half way though, but rather I began to realize when my character slowly started to degenerate and shamble along and then was killed in combat only to get up with a full health bar and a new sickly grey complexion. I had become what I most feared, and in a terrifying, slowly-succumbing-to-the-zombie-plague-but-in-denial kind of way. It was a psychological moment unmatched by any zombie chase scenario, because at least in most games when you get zombie infected you start over from a check point, and for all intents and purposes your character is immune or has access to a cure. It's not an unavoidable part of the game.
This scenario is brought to you by Gamecube cult hit Eternal Darkness: Sanity's Requiem. The premise of this game involves stepping into several different characters throughout history via one central character in present time who is investigating her grandfather's murder and a mysterious book made of skin. Eeeew. While not all characters become zombies, all are subject to a slow decline into madness as they travel through the various creepy levels. You can refill your sanity meter by using finishers on enemies, but the more crazy you become, the harder that becomes as your character begins to randomly cry out in fear and experience shocking hallucinations, which may include your body parts falling off. While the game obviously doesn't have the graphical prowess of the current gen, it doesn't need it to engage you in a visceral experience. The game includes some fun puzzling elements to get through the various labyrinths you face, as well as some nice NPC interaction and some nice though sometimes tedious spell building elements that require you to seek out runes and magic scrolls to increase your range of magical talents. Classification wise I would say this is an action-adventure with a horror plot line, but the truly unique sanity meter is what makes this game really worth seeking out. If you're looking for something to scare yourself this Hallowe'en give this one a try, but don't say I didn't warn you about the zombie.
I wish someone had warned me.

Friday, August 26, 2011

Dragon Age Anime: Dawn of the Seeker

http://www.funimation.com/dragon-age-movie
In case you are like me and missed this when it went up last month, some updates on the Dragon Age anime movie. Also of note (and announced awhile ago) Funimation is also working on a Mass Effect anime, so BioWare junkies such as I have lots to look forward to. Unfortunately the DA movie has been pushed to 2012 (ME anime is slated to hit then as well) , but I'll have Felicia Day's Dragon Age web series Redemption as well as David Gaider's new DA novel due out this Christmas to keep me firmly rooted in Thedas until then.
Here's a shot of Day as Talis in Redemption:
I know, I'm a big nerd. I love Felicia Day.

Five Great Games you May have Missed This Generation

So just thought I'd make a little vid about my top five you might have missed. It's been a slow month on new game acquisition, so I've been rummaging through my old stuff:

Hope you enjoy... and try these out!

Saturday, August 20, 2011

Custom Leliana Figure

Being the well rounded nerd-girl that I am, not only do I like games and comics, but I also collect action figures. Last year, Bioware and DC direct put out a set of Dragon Age action figures consisting of a Grenlock, Loghain, Duncan and Morrigan. Due to DCs inability to put figures out on time, Bioware decided that they wouldn't be working with them any longer, which meant no more figures. This was of course sad, since the only companion they had released was Morrigan. I hence took it upon myself to flesh out my collection. After making my Warden and Alistair, I set about making Leliana, and I thought I would share this newly finished product with everyone here.
In case you are unfamiliar, this is Leliana, the saucy Bard from Orlais:
and I decided to put her in the Battledress of the Provocateur that you can gain from the Leliana's song DLC:
I started off with a Super Lois from the DC All Star line that I picked up cheap at 401 games in Toronto:
And here is what I ended up with:
And here she is with my Alistair and DC's Morrigan for scale context:
I'm still tweaking a little bit, but she is basically done.

Hope you enjoy!

Amber

Friday, August 19, 2011

Waiting for the Price Drop



I always face a quandary when buying new games. While I'm sure we all have a list of day-one pick ups, there are many other games that I'll wait a month or two until they knock 20 dollars off the price before I buy. The sad thing is, the games I'm waiting for aren't usually the AAA titles, but the smaller ones that need the day one support if they're going to see sequels, or even see the studio make more games. The problem is I know these games will fall in price quickly, and if I don't wait I'll regret it when I get the flyer from gamestop announcing the great new price (which will still happen no matter what I do, because that is the way of life). Case in point is the image for this post, Shadows of the Damned. Suda 51 makes games I enjoy for their offbeat sense of humor, over the top game-play, and self-aware writing (Check out No More Heroes to see what I mean). I want this game, but when it was released I was warned to wait because it wouldn't be a big seller, and lo it wasn't, in fact it experienced numbers well below what's desirable for something with these production values. This adds up to the fact that if I keep waiting, this game will be a whole lot more affordable and we as gamers will be a lot less likely to see similar titles, a problem that is compounded if I wait to buy it used.
What's a gamer to do when faced with such a situation? Lucky for me Suda just announced his next game at Gamescom this week so I don't have to worry I ruined a dev in this case (cause I can do that on my own), but even as I was following the news from Germany this week I was going on a mini tirade about how there's a lack of great new IPs coming out, and I think that waiting for the price drop is a big reason for that. Why would a business take a risk on selling a few thousand units of a new game when they could just used an established formula, polish it a little, and then sell a few million? Critical acclaim and great review scores don't speak as loudly as sales numbers (just ask Mirror's Edge) but alas I game I've never played doesn't command my dollars in the same way a sequel in a beloved franchise does.
It's a puzzle with no solution, except of course infinite money for all!

Thursday, August 18, 2011

Reviews: Catherine and Final Fantasy III

Sorry I've been neglecting you readers of the blog! It's been a busy month, but I have made a couple of review vids that can be found here on youtube:

and here on Gametrailers:

And I got around to loading them here... or at least one due to time constraints. Uploading takes forever:



Hope you enjoy!
Amber

Wednesday, July 27, 2011

Dragon Age II: Legacy

A couple of weeks ago I posted with the question do you DLC, and since I do, I bought Dragon Age II: Legacy when it came out yesterday, and then I played it, and then I made a video review. I promise this blog will be more than a repository for my videos, but I have been lazy in the hot hot heat of July, and so concentrating has been low priority.
Here is the game trailers link:
And here is the more easy access watch on the blog version:

Fair warning: If you have never played any Dragon Age there are parts of this review that may make no sense.

Monday, July 18, 2011

My Most Anticipated Games


Hey! I decided to make a short video about my most anticipated upcoming games, and I posted it to gametrailers! You may notice that when I leave trailer links here that is generally where they come from, so I thought I might as well be there too.
Check the link!

http://www.gametrailers.com/user-movie/that-girls-most-anticipated/359318

I didn't realize until after I made this list that all the titles were RPGs. I guess that says something about my gaming style. Anyways, hope you enjoy, and please feel free to share your own lists with me!

Thursday, July 14, 2011

Castlevania Vid



Sorry I haven't posted in awhile but I've been super busy as my summer symester wraps up. Free time (and new camera!) coming up over the next couple of weeks! I just wanted to leave this link here for any old school Castlevania fans:
Check it out, and ask yourself as I ask myself, why isn't he a redhead?

Friday, July 8, 2011

Dragon Age II: Legacy and the Question do you DLC?



Yesterday marked this "official" announcement of the newest DLC pack for Dragon Age II, a game which I thoroughly enjoyed, if not as much as Origins. The basic premise is that a very powerful darkspawn (evil corrupted creatures which act as a blight on the land if you haven't played the games) has been sealed away by powerful magic in a Grey Warden prison, but the spell that held it is finally degrading, and of course your character Hawke, is somehow irrevocably connected. This darkspawn shown in the trailer looks similar to the Architect, for those of you who have played the Awkening expansion from the first game, so it's possible that he was not the only one of his kind, which certainly means big problems for Thedas.

This is an exciting DLC for a lot of gamers since it takes you outside of the main city Kirkwall which you don't get to leave during the main campaign. Bioware has said that the DLC can be played at any point during the game, and if you're playing after an endgame save it takes place just before the climax of the game. Unfortunately for those of us on PS3, we'll have to wait a little longer for the release, likely because the development and quality checking on the content is still feeling the delay from the PSN outage.

Head hear for full details and trailer:

On the subject of DLC announcements check out the video below with some of my thoughts on DLCs in current gaming. Happy gaming!


Coming up tomorrow, another retro review! Stay tuned!

Tuesday, July 5, 2011

My blog is one week old!

This is me playing Dragon Age back when my hair was shorter and my TV was smaller, but DA was no less awesome.


With the hot summer weather my freckles are coming in and my blog celebrates it's first week, and alas all I have time for today is the obligatory posting that comes up on every blog to ask you to subscribe if you are enjoying. If you think you would enjoy seeing something covered, just let me know and if I have played it, I'll blog about it. My vlogs can also now be found on youtube under username ebonstaar,(http://www.youtube.com/user/ebonstaar?feature=mhee) so if you prefer to see vids there, now you can.

Just to stay on slightly gaming topic-- did you know that there is a complexion selection in the character creator in mass effect that allows you to give your Sheppard freckles? It's fantastic. I think I already told you that Bioware is my favourite.



Monday, July 4, 2011

Duchess Nukem

Yes, this is a positive review of Duke Nukem Forever. I know that as a woman I should likely find the content of the game offensive, but in this case I remain unmoved by the plight of my gender and instead am amused by my ability to pown aliens and ramp mine carts. Forgive me, and enjoy the review.

Sunday, July 3, 2011

Games Based on Comics

Just finished a play through of X-Men the Arcade Game on my PS3 this afternoon, and was being amused by the wildly inaccurate portrayals of most of the characters' powers (as well as the phrase "welcome to die") and it got me to thinking about the numerous cross overs between comics and games. If you're following the guest list for the San Diego comic con, you will notice that a lot of gaming industry professionals are going to be there to demo their wares (including my favourite Bioware!). As you can tell from my shirt, I am a fan of both mediums but every time there is excitement for a new game I must admit that I get a little nervous that they will.... how do I put this.... give Wolverine laser claws for no apparent reason.

Disclaimer: before I get into this I won't be discussing games based on movies based on comics. There aren't good games based on movies, so I won't even go there. It's some kind of immutable law of the universe. I don't know why, it just is. Except sometimes it isn't. But usually.

Anyway, I realize it's unrealistic to expect that any adaption should be completely faithful, since that doesn't exactly allow for any creative control for those working on the game, but I do want to see respect for both gamers and comic fans, and often times, we don't get that. Publishers look to sell the game based solely on the fact that there is an established fan base, and so often times controls are not as tight, plots not thought through, glitches are more abundant, and as anyone who has played Shattered Dimensions can attest, there is a lot of fetch-filler. One example that jumps immediately to mind is Marvel Ultimate Alliance 2. The first game was great, and I played all of 2 and enjoyed it, but other than the "fusion powers" the game felt like a 1.5 version of the first and the ending was abysmal. (Spoiler) The final boss turns of to be a cybernetically enhanced Nick Fury made by the Tinkerer of all people. Robo-Fury also ends up an unlockable playable character. Score! And by score I mean really? Dozens of great characters in the Marvel U and you had to invent a Cyber-Nick make that character the reward for clearing the game?

The point of this post is not to condemn all comic book video games, however. Arkum Asylum was an awesome step in the right direction in both game play and character fidelity. If you're looking for a mature game with a nice combination of combat and puzzles (and one very freaky scarecrow scene) I advise checking it out, though you may be the last person who hasn't. While I have not played (not an MMO girl) I've heard many glowing reviews for DCU online, and I remain optimistic for Arkum City and X-Men Destiny, as well as hoping for some improved game play in the Spider-man follow up.

If you're looking for some enjoyable comic games check out the following:
  • X-Men Arcade on PSN and XBox Live (I know it embodies alot of the things I complained about, but the translation alone is worth it.)
  • Marvel Ultimate Alliance (PS2, PS3, Xbox 360, PC, Wii*, GBA*, PSP*)
  • Marvel vs. Capcom series (not really comic book games, but awesome character models and faithful usage of powers)
  • Spider-man 2 (PS2, Game cube, Xbox, PC)
  • X-Men Legends (Game cube, PS2, Xbox)
  • Arkum Asylum (360, PS3)
  • Wolverine's Revenge (Game cube and PS2)- only sort of a movie game.
  • Batman NES
This is my personal short list, but there are other good ones out there, so feel free to leave your recommendations in the comments.

That's all for today, but stay tuned next week for my thoughts on Final Fantasy VI (III), to watch me talk to myself about Duke Nukem Forever, and for more gaming related things I love.
Same bat time, same bat channel.
Sorry, couldn't resist.

Saturday, July 2, 2011

Gaming Related Things I Love: HAWP

Have you ever happened upon a series and watched one episode and been confused, and then watched another and laughed in spite of yourself, and then watched a third and become hooked? That's what happened to me with the Hey Ash Whatcha Playin'? series. It's a brilliant web series of mini episodes that capture the essence of various games by following Ash, a gamer who brings themes of whatever she happens to be playing into real life. Usually there are tragic consequences for her brother. The themes are rewarding to the nerd mentality if you get the inside gaming jokes, and hilarious slapstick if you don't. Besides the show itself, the creators post a regular podcast where they discuss games and general geek culture (i.e. they love Firefly, and I love Firefly and therefore they are amazing), and it's generally pretty thought provoking conversation. I highly recommend checking this out if you're looking for a gaming related laugh.

Click here for the videos:

Click here for the HAWP site:

Hope you enjoy!

Friday, July 1, 2011

There is no Good Reason Not to Play Chrono Trigger


The title says it all. While I was not able to play Chrono Trigger when it was first released (being 7 meant my attention span and my funds were too limited) this classic RPG has seen ports to the PS and DS, and now has an emulation on Nintendo's VC and is rumored to be having a PSone classic release on the PSN. If you count the original SNES cart, that's a lot of acronyms, and a lot of ways to play.

So you know you have many format options, but if you are like me and were 7 at the original release, you may not even realize what you're missing when you pass by this game. That's why I'm here. (Minor spoilers ahead) Chrono Trigger is the only game I can think of where your party includes a mage, a princess, a frog, a robot, a mechanic and a cave woman. Since the game is based around time travel, as you may have gleaned from the title, it's like the developers took all of the greatest speculative fiction settings and crammed them into one fine story. You can travel to a medieval Europe-esque setting, a post-apocalyptic future, prehistoric times (complete with lizard men), a dystopian society of magic users, or just kick it in the nexus of time Bishop style (reference for X-Men readers). Diverse cast and setting isn't all this game has to offer. I'm going to stay away from any major story spoilers, as everyone will now play this game immediately after reading this, but I can tell you this is a game where your choices count. I'm not even talking about obvious choices either, but ones you don't even think about during regular gaming. For instance, while running around in the first area and selecting everything selectable, I happened to eat a basket of food sitting on a table. I thought nothing of it. A couple of hours later, I'm on trail and a witness arrives to testify against my character's...character, accusing me of having eaten his lunch, and the game flashes back to me happily stealing the food. Moments like that are pure awesome. Furthermore, there are over a dozen endings for this game, and I'm not talking about epilogue text, but rather the fact that you can literally finish the game at different points, usually dependent on how much you want to grind, or if you're playing a new game plus or not.
The battle system in the game is intuitive, and you'll learn a number of unique moves and combos that can be used by each character, with combos dependent on who you have in your party to combine powers. One of the great features in this game is that they are VERY generous with MP. I've been in many a JRPG (*cough*final fantasy *cough*) where casting one or two powerful spells wipes out your meter. Not so here, as you can happily cast your strongest techniques and spells through entire boss battles without worrying about running out of MP. There are no random battles or battle screens in this game either, so while you are selecting your attacks from a menu, and you do have a charge meter before you can attack, the whole process feels more fluid that most turn-based RPGs. There are no complex XP trees or allotting of points to worry about either, which makes this a great introductory RPG to anyone new to the genre.
This is an SNES game, so for those of you who are in love with graphics (I am too) it may take some getting used to, but the PS and DS ports have a slightly upgraded look, though don't say I didn't warn you about loading times on the PS version, because I just did. My personal recommendation is to play it on the VC if you have a Wii. It's the most affordable experience, and it's a direct copy of the original game, so you can enjoy all the soaring songs they squeezed out of that sound chip.
So try it, let me know what you think. If you've already played, let me know if you agree.
Until next time.

Operation Rainfall


Sorry my camera is sad, I'm working on getting a better one.

Here's the operation rainfall link:

Check out Pandora's Tower:
(this is my most desired and least likely to come over. You get to kill monsters and then feed those mosters to a girl to prevent her from becoming one herself. Haunting. I love it.)

Check out Xenoblade:

Check out the Last Story:

Tuesday, June 28, 2011

Welcome

Good day internet, I'm that girl who games. The one you don't really believe games, or maybe you think she just plays the Sims, and doesn't really know how to handle dual analog, but you'd be wrong. I've started this blog to talk about my love of gaming, and things related to gaming from my female perspective. That's not to say that I'll be going to feminist diatribes to evaluate every game I play, but rather just offering up some thoughts and drawing attention to some games that I think other gamers will enjoy, as well as look at current gaming trends and our gamer culture.
I welcome comments and input, and I'm excited to be part of the discussion.
Now.
On to the games.